This was my project for my Houdini 1 class at Gnomon taught by David Stripinis. I took on the challenge of making a stylized Spongebob environment, inspired by the art of the 2020 movie, "Sponge on the Run". As this environment was for a Houdini class, I tried to do as much of it as possible within Houdini. I ended up with about 80% made in Houdini, spare for the Jellyfish Fields sign (which was modeled in Maya), the textures, and the color corrections and compositing work that were added in Nuke and Photoshop. While the Jellyfish Fields sign was painted in Substance Painter, most of the other textures in the scene are tiling textures made in Substance Designer. Inspired by the work of Romain Boncens, I tried to keep the colors vibrant to maintain the cartoony look of Spongebob.
This was a fun first project in Houdini. It's a super powerful software and I'm excited to keep using some of the tools in it for future environments!
Once more, a huge thanks to David Stripinis for teaching one of the best classes I've ever had the pleasure of being a part of. He is an excellent mentor and I highly recommend his Houdini 1 course at Gnomon! An additional thanks to Dakota Smith for helping me wrap my head around the madness that is Houdini while David wasn't around.
The final result :) The video effects (music, bubbles, god rays, dust particles, etc.) were added using Nuke and Adobe Premiere.